The second reason was the incredibly talented writing team behind the game. One was the interesting premise: a girl gets thrown into an unknown world to fend for herself using nothing but magic. ![]() There were multiple reasons to justify the purchase. It was the release date of Forspoken, a game I had marked on my calendar as one of those unmissable titles. That’s the conclusion I arrived at after January 24th’s fiasco. As gamers, is there anything even worth getting excited over or has the industry run its course? ![]() ![]() A series of titles that cannot deliver on the promise and hope sparked by trailers and interviews writers who keep missing the mark audiences who feel as if they’re not part of the global community, and developers playing it safe, providing the same game over and over in fear of failure.
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